Posts Tagged ‘X-Box 360’

“Marvel Ultimate Alliance 2″ Review

Saturday, October 24th, 2009

NOW PLAYING 

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Marvel Ultimate Alliance 2
Published By: Activision
Developed By: Vicarious Visions
Genre: Action RPG
     

     Let me start by saying that I’m a comic book fanatic and with that said “Marvel Ultimate Alliance 2″ is at best an OK to average game. First of all the story is loosely based on one of the lamest storylines in Marvel history and while the cut-scenes/cinematics started off strong they quickly digressed to pretty lame and simple. The game may look like its predecessor but the controls and gameplay are way off and the blame has to fall solely on Vicarious Visions who tried to pick-up where Raven Software had left off and failed miserably. The game has no great improvements and there are plenty of noticeable drop-offs in quality.

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EPIC FAIL = Vicarious Visions takes over the MUA franchise.

     What’s wrong with “MUA2″ you may ask? Well, the camera is quite uncooperative at times, the controls don’t feel as solid as they use to, the “fusion” gimmick isn’t as cool as the character combos from the past, and the menu screens for an RPG are quite clunky. Also, the game is really kind of short for a dungeon crawler as it took me only just under 13 hours to beat the game and I’m a gamer who takes his time. I did all the simulator missions, read all the intel on characters, and found almost all of the hidden artwork. I did this all in a few gaming sessions and never felt like I was getting $60 worth of entertainment. I am however happy that they have kept the trivia game alive and well.

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“We’re putting the band back together!”

     Much like how the most recent Wolverine film was an absolute abortion to what could have been great, I felt the same way while playing “MUA2″. The plot is based on Marvel’s “Civil War” storyline but it quickly falls a part into some kind of futuristic robot threat to mankind drivel, with a blatant rip-off from the Halo Universe. You see there are these tiny robots that get inside the characters and take control of them, it’s kind of like an evil virus running wild and it’s called “The Fold”….wow, reminds me a lot like an element from Halo called “The Flood”. C’mon if you’re going to steal at least be somewhat clever about it. This storyline also restricts which characters you can play with at certain times depending on where you are in the plot, for instance at one point I couldn’t play with both Iron Man and Captain America even though they’re two of my favorite heroes. Also, the new look Venom is and always will be gay and stupid!

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     When I ended up beating the final boss I really didn’t feel an sense of accomplishment like I did with the “X-Men Legends” games and the other “Ultimate Alliance” game. Instead I had a flashback to the end of “X-Men Legends II: Rise of Apocalypse” and remember something being featured about a possible sequel with Mr. Sinister as the main villain. Anyone else remember that? Or know what became of that? Or am I just tripping my balls off? Anyways, while this review might be coming off as pretty harsh I will say that “Marvel Ultimate Alliance 2″ is not an absolutely horrible game. I guess I’m just being a little hard on it because I loved the three games before it so much. But just let me sum it up with this: If you’re a gamer with no real interest in comics or the Marvel Universe, then there are dozens of other games out there you should be playing instead of this.

2 Stan Lees Out Of 5  

Resident Evil 5 Review

Tuesday, May 5th, 2009

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Resident Evil 5
Published By: Capcom
Developed By: Capcom
Genre: Third-Person Action

     “Resident Evil 5″ will be one of the most entertaining experiences you’ll have all year if not you’re whole life, and I mean this compare to any movie, sporting event or donkey show you see this year. The “RE” series continues to thrive with amazing graphics and sound and an engaging story that most action games never fully establish. To say the least this game was the best horror/action experience I’ve had since…well…”Resident Evil 4″.

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The dangers of not flossing.

     But unlike “RE 4″ you don’t have to go at it alone this time through and this is what makes “RE 5″ really shine. The Co-Op campaign is where its at with this game. It’s one thing for you to be shitting your pants as infected villagers begin to close in on you but it’s even cooler to hear your friend scream “What the fuck is that?” over X-Box Live when some kind of insane creature makes an appearance. And once the campaign is done there are plenty of action packed Mercenary missions that you and your friend can shoot your way through. However, there are two main characters and one of them is a hot chick named Sheva, so prepared yourself for some awkwardness as you hear your friend’s voice while you check out his character’s ass and rack. Just waring you.

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“I’ve got something I could put in you to make you feel better.”

     Now whenever anyone talks about a “Resident Evil” game the topic of controls always comes up and my replay to those gamers that feel that the contorls of “Resident Evil 5″ are lame is “sack up pussy boys!” No, you can’t strafe, jump and shoot you’re way through the boards. This isn’t “Halo”. And thank God its not set-up that way because the whole notion of having to stop-to-shoot is to create suspense and “RE 5″ creates this ten fold. This whole bitching about RE 5’s controls makes me think if these same losers would complain about not being able to drive a Lamborghini because they don’t know how to drive stick? 

     In conclusion, “Resident Evil 5″ has taken everything you loved about “Resident Evil 4″ and made it better. This is without question the frontrunner so far for 2009’s Game of the Year and has earned a #16 spot on my All-Time Video Game List, because seriously does shotgunning someone in the face ever get old?     Â
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5 Green Herbs Out Of 5   Â